He would prove that he was in control

The Stanley Parable is a video game released originally as a mod for Valve’s Half-Life 2, but given the unexpected success it had, the developers (Davey Wreden and William Pugh) were able to release a stand-alone high-definition version of the game.

Now, what is it of The Stanley Parable that interests us so much? First we should let you know what the game is. It’s an interactive game, in which one plays as Stanley, a regular employee at a regular office. We are taught this through the voice of a narrator, who seems to narrate the actions Stanley makes; in this case the action we, as players, make. Here it is! This is the reason! This is why we chose The Stanley Parable among other even more graceful games! The main focus of the game is centered in choices, these choices can be diagramed and mapped (as it will be shown latter) but the main idea behind the game is to make the player question and provide an answer for the “what if” question that might arise in moments where the plot moves forward.

In the Stanley Parable, the player is given options and instructions, although it is up to him to follow them or not. But this tiny element of choice is what distinguishes this game from many others, and at the same time can put on the spotlight element which are key for gaming.

So now, please click the button to your left.

(in case you don’t

see it, we linked

it to the word left)